DoD Characters

Araneth

Araneth

Human Scout (Sniper/Bounty Hunter/Ace Pilot) (Played by Jess / Eamonn chose Araneth, but I am not sure whether he still wants to play this?)
Features: Tough; Wilderness pro; Not too smart; Fair mechanic and good pilot; Stealthy; Carries a modified hvy blaster rifle with low-light scope and is a very handy shot with it; Sniper.
Background: Brought up a hunter in the forests on Naboo. He enjoyed survival camps and was often accompanied by Gungan friend Marzan, but he left Naboo behind at the age of 16, so good was he at his job. On Tatooine he teamed up with Chido. (See Chido's BG for the rest of the story).
Personality: Craves excitement; Protective of allies (and doesn't have any reservations about breaking laws to do so); Not above asking for a few credits for his work; Confident.
Gaming Goals: Become a famous Bounty Hunter or Ace Pilot. Destiny (Rescue).

Advancement

Already qualified for Bounty Hunter. Can take levels in Ace Pilot after taking the Vehicular Combat feat. Would also benefit from taking the Gunslinger PrC using the Carbineer TT (LECG) - all about rifles, but needs Quick Draw feat. The Vanguard PrC (CWCG) would also suit - needs 2 talents from the Camoflage TT.

Classes & Talents

  • Bounty Hunter PrC - Bounty Hunter TT: Hunter's Mark; Hunter's Target; Misfortune TT: Dastardly Strike; Sneak Attack.
  • Ace Pilot PrC - Expert Pilot TT: Any of the 6 listed.
  • The Vanguard PrC - Vanguard TT: Impenetrable Cover; Invisible Attacker; Mark the Target; Maximise Cover; Survivor TT: Surefooted
  • Gunslinger PrC - Carnbineer TT (Gunslinger): Any of the 8 listed.
  • Scout - Camouflage TT (Scout): Hidden Mvt; Imp Stealth; Total Concealment; Fringer TT (Scout): Jury-rigger; Survivor TT (See Vanguard above).

Feats

  • Scout Bonus - Careful Shot (aim gives +1 att); Deadeye (aim grants +1 die dam); Far Shot (Ranges count as 1 less); Skill Focus - Stealth (+5); Sniper (ignore soft cover); Vehicular Combat (Needed for Ace Pilot PrC, negate one hit w Pilot check, Prof in vehicle wpns); Advantageous Attack (FUCG, + lvl to dam vs surprised foes); Advantageous Cover (FUCG, No dam from area atts); Attack Combo Ranged (LECG - if hit 1 target w 2 atts, +1 dam die til end of next turn vs them)
  • Other - Burst Fire (use autofire at 1 target, -5 att, +2 dam die); Extra 2nd Wind; Quick Draw (needed for Gunslinger PrC); Rapid Shot (take extra at same target, -2 att, +1 dam die); Shake It Off (2 swift actions imp 1 step on CT); Toughness (+1 hp/lvl); Weapon Focus - Rifles (+1 att); Trench Warrior (CWCG, +1 vs target you have cover vs).

(? character sheet is not attached below)

Chido

Chido

Rodian Scout (Bounty Hunter) (Played by Jason / Angus)
Features: Dextrous; Fights with 2 pistols; Stealthy; Good pilot; Perceptive; Athletic; Can survive the wilds; Low-light vision.
Background: As a youth can remember his Cairn Clan's defeat by the Reevan Clan (led by Jannik the White). Soon after his mother fled and Chido was raised an exile on Tatooine.
When older and developing his hunter skills he hooked up the human Araneth, also an aspiring Bounty Hunter. They got their first payment when they returned a lost and stranded merchant caravan to Mos Espa. They then went after Thalos, a member of the Tenloss Crime Syndicate (and someone that had obviously crossed Jabba the Hutt). This took them to the backwater world of Romar, where the two witnessed the government's slaying of two young Jedi.
A lead then took them to the Bajic Sector, but instead of finding Thalos, Chido and Araneth stumbled into another two young female Jedi being lured into a trap, so they stood in and helped them escape the local governor. This made Chido and Araneth outlaws too, so the four went into hiding together.
After the two jedi received a transmission from an old friend (Frenn) all four high-tailed it to Brentaal IV where the met Frenn and a human force user (Llewyn) and they all left on a transport bound for the Selzonn Space Station.
Personality: Rodian (feels the instinct to hunt), tenacious and dedicated; Trigger-happy - tends to just shoot when surprised; Hates being caught in the open - seeks cover in a fight;
Gaming Goals: To become a famed Bounty Hunter. gain revenge on the Reevan Clan (and Jannik the White in particular). Destiny (destruction) - to blow something up.

Advancement

Classes & Talents

  • Bounty Hunter PrC - Bounty Hunter TT: Hunter's Mark; Hunter's Target; Relentless; Misfortune TT: Dastardly Strike; Skirmisher; Sneak Attack; Awareness TT: Uncanny Doage I.
  • Scout - Awareness TT (see Bounty Hunter above); Camouflage TT: Hidden Movement; Total Concealment; Survivor TT: Evasion; Surefooted; Versatility TT (LECG): Defensive Pro; Quick on Your Feet; Surveillance TT (CWCG): Hunt the Hunter.

Feats

  • Scout Bonus - Careful Shot (Sct - aim gives +1 att); Deadeye (Sct - aim grants +1 die dam); Dodge (Sct - +1 Ref vs 1 foe); Mobility (+5 Ref vs AoO); Precise Shot (no pen for shooting into melee); Running Attack (can mv b4 & after att); Skill Focus - Stealth (+5); Sniper (ignore soft cover); Advantageous Attack (FUCG, + lvl dam vs those surprised at start of combat); Advantageous Cover (FUCG, No dam from area atts); Cunning Attack (FUCG, +2 vs FF foes); Attack Combo Ranged (LECG, if hit 1 target w 2 atts, +1 dam die til end of next turn vs them); Return Fire (LECG, 1/enc, reac shot vs enemy that misses).
  • Other - Dual Weapon Mastery II + III (-2 then no penalty for 2 guns); Extra 2nd Wind; Imp Dam Threshold (+5); Toughness (+1 hp/lvl); Triple Crit; Gunnery Specialist (prof w ship wpns, reroll 1 att); Angled Throw (FUCG, Can ignore cover w grenages).

(Chido's character sheets as at 7th level are attached below)

Frenn Shilast

Frenn

Nautolan Soldier/Scoundrel (Gunslinger) (Played by Connors)
Features: Fights w 2 pistols; Reads people's pheromones; Perceptive; Athletic and fit; Good healer; Low-light vision; Aquatic.
Background: Fought in the Clone War on his home planet of Glee Anselm, then joined the republic forces to fight the Separatists on several worlds, including Kamino where he served with Zalee and Shune (who saved his life).
Continued to fight for the New Order/Empire when it formed. When on assignment on Brentaal IV, he began to see the corruption of his new employer. On Brentaal he made friends with the force sensitive Llewyn. After seeing the way the force sensitives were being treated (and aliens like himself) he plotted to desert and escape the planet with Llewyn.
Worried about his Jedi friends he contacted them and told them of his plans. Also seeking refuge, Zalee and Shune arrived on Brentaal IV with Chido and Araneth, where they all boarded a transport destined for Selzonn Space Station on the Hydrian Way, where they planned to seek answers to the changed order of things…and the apparent fall of the Jedi.
Personality: Frenn is generally a follower, but as his mood changes with the pheromones he picks up his mood alters with those around him. So, whilst he could often be first to act, he rarely does so until he 'senses' the general disposition of those he meets. He is loyal and altruistic, always being there to help a friend in need. Likes seafood, loves to spend time in the water and space travel and flying make him uncomfortable.
Gaming Goals: To become a Gunslinger noted for using 2 heavy pistols. Destiny (Destruction).

Advancement

Classes & Talents

  • Gunslinger PrC- Gunslinger TT: Any of the 6 he doesn't have; Fortune TT: Fool's Luck, Knack, Lucky Shot; Awareness TT: Acute Senses, Keen Shot.
  • Soldier - Commando TT: Draw Fire; Indomitable; Weapon Specialist: Devastating Attack; Penetrating Attack; Trooper TT (CWCG p26): Comrades in Arms; Focused Targeting; Stick Together.
  • Scoundrel - Misfortune TT: Dastardly Strike; Skirmisher; Opportunist TT (CWCG p24): Thrive on Chaos; Retribution; Vindication; Fortune TT: See Gunslinger above.

Feats

  • Soldier Bonus - Double Attack (extra shot at -5); Dual Weapon Mastery III (No penalty for 2 guns); Rapid Shot (pen to att, bonus dam die); Running Attack; Triple Crit; Savage Attack (FUCG, Hit w 1st att, extra atts +1 die dam); Zero Range (LECG, +1 att & dam die vs adj foes).
  • Scoundrel Bonus - Rapid Shot (see Sol); Running Attack (see Sol); Return Fire (LECG, 1/enc, reac shot vs enemy that misses); Zero Range (see Sol).
  • Other - Extra 2nd Wind; Imp Defenses; Strong in the Force (d8's); Jedi Familiarity (CWCG, Gain temp FP if subject to F Power).

(Frenn's character sheets as at 8th level are attached below).

Llewyn

Human Force User (Played by Aido)
Features:
Background:
Personality:
Gaming Goals:
Advancement: ?

(? character sheet is not attached below)

Shune Zine

Shune

Togruta Jedi (Played by Rolly/Aido?)
Features:
Background:
Personality:
Gaming Goals:
Advancement: ?

(? character sheet is not attached below)

Zalee

Zalee

Human Jedi (Played by Zac)
Features: Purple lightsaber; Strong; Wise; Very capable melee fighter.
Background: Born and raised on Corellia and sent to Coruscant at a young age to train at the Jedi Academy where she struck up a friendship with Shune.
Together they fought in a Clone War on Kamino, where they saved the life of the Nautolan soldier, Frenn.
Along with Shune, Zalee was assigned to the Bajic Sector of the Outer Rim to bring down the Tenloss Crime Syndicate. Whilst there, and unknown to the two Jedi, Order 66 was given. When an Imperial Commander tried to lure them into a 'meeting' two vigilantes in Araneth and Chido helped the Jedi fight their way put pf the trap.
Confused, but thankful the four teamed up and decided to go into hiding. It was then they got a transmission from Frenn, who was also in trouble on Brentaal IV. The four went straight there and escaped with Frenn and Llewyn aboard a transport headed for the Selzonn Space Station.
Personality: Altruistic - constantly strives to do good and oppose the Dark Side. tries very hard to protect companions and those under her care - she has a particularly strong bond with Shune.
Gaming Goals: Destiny (Discovery)

Advancement

Aiming for Jedi Knight PrC - but needs to build own lightsaber. Jedi powers are combat and Control-based.

Classes & Talents

  • Jedi Knight PrC - Lightsaber Combat TT: Weapon Spec - lt sabers; Precision (LECG); Duelist TT: Force Fortification; Greater Weapon Focus; Greater Weapon Spec; Multiattack Prof; Lightsaber Forms TT: Niman; Shii-Cho; Soresu; Jedi Healer TT (CWCG p41): Force Treatment; Healing Boost; Imp Healing Boost; Soothe.
  • Jedi - Lightsaber Combat TT: (See Jedi Knight above); Jedi Guardian TT: Battle Meditation; Reslience; Guardian Strike (CWCG); Forceful Warrior (FUCG); Jedi Sentinel TT: Dark Side Sense; Resist the Dark Side.
  • Force (Can take in place of a Talent from any class) - Control TT: Dam Reduction 10; Equilibrium; Force Focus; Force Recovery.

Feats

  • Jedi Bonus - Double Attack (extra hit at -5); Force Training (learn force powers = Wis mod +1); Imp Defenses (+1 to all); Skill Focus - Use the Force (+5); Triple Crit; Swarm (FUCG, +1 att for each ally adj to foe); Grapple Resistance (LECG, +5 vs Grapples).
  • Other - Bantha Rush (mv hit enemy 1 sq); Coordinated Attack (Auto aid another if adj or in PBR); Mighty Swing (2 swift actions to deal +1 dam die); Weapon Prof - Pistols; Imp Bantha Rush (FUCG, push sqs = 1/2 Str mod); Rapport (FUCG, extra +2 when aid another).

(Zalee's character sheets as at 7th level are attached below using the new character sheet - Aido might want to copy a lot from this for Shune)

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