D&D Species

Last 7 Edits

Feb 26th, 2016. Added notes and links relating to Drawbacks. Removed references to Flaws.
Sept 22nd, 2015. Page created.

Star%20Wars%20divider.gif

Obviously, all species available in the Star Wars universe are available in our games. I have merely created this page to include conversions to the Dungeons & Dragons 5th Edition Game by Wizards of the Coast.

I am also posting them for view on this ENWorld thread,

Drawbacks

For full game details of any drawbacks listed below, you will need to go to our Drawbacks Page. We use assigned drawbacks in our games, but if you are running your own games feel free to ignore them. (Though if you do ignore them, it might be worth dropping at least 1 Bonus Proficiency from each of the species).

Star%20Wars%20divider.gif
Aqualish1

AQUALISH

Draft
d20 edition stats in Saga Edition: Star Wars Roleplaying Game p224 and Ultimate Alien Anthology p14.
Aqualish Wookipedia entry

Aqualish Traits

  • Ability Score Increase. Your Constitution score increases by 2.
  • Amphibious. Aqualish can breathe air and water.
  • Bonus Proficiencies. You can choose 2 proficiencies from: Endurance, Insight, Intimidation, Perception.
  • Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern colour in darkness, only shades of grey. Your large, dark eyes have adapted to the dim conditions of the deeps.
  • Languages. Basic, Aqualish.
  • Swim. You have a swim speed of 30ft.
  • Size. Medium.
  • Speed. Base speed is 30 feet.

Aqualish Drawbacks

  • Belligerent (Major). It is customary and expected social behaviour for an Aqualish to be pushy and forceful upon first meeting others.
  • Outsider (Minor). Applies to all non-aquatic encounters.

Aqualish Subspecies

AQUALA

Aquala Traits

  • Improved Swim Speed. Your swim speed increases to 40ft. Aquala have fins instead of hands.
  • Toughness. Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.

Aquala Drawbacks

  • Fins (Major). This is the same as the All-Thumbs drawback. Aquala do not have hands and find it difficult manipulating most items.

QUARA

Quara Traits

  • Swamp Born. You ignore movement penalties for swamp and marsh difficult terrain.

Quara Drawbacks

  • Cocky (Minor). The Aquala despise the Quara for giving all Aqualish a reputation as thugs. As a Quara, you have a very forceful personality.

UALAQ

Ualaq Traits

  • Exceptional Vision. You have advantage on Wisdom (Perception) checks that involve sight. You have 4 highly-adapted eyes with separate eyelids for light an dark conditions.
  • Athletic. You can add Athletics to the options for bonus proficiencies above. Time spent in caves and the forests means the Ualaq have a higher percentage of good climbers.

Ualaq Drawbacks

  • Soft-Skin (Major). The Ualaq's aquatic skin has become more amphibian-like, and without the pressure of the deeps has become a vulnerability.
Star%20Wars%20divider.gif
Nautolan1

NAUTOLAN

Draft
d20 stats and write-up in Sage Edition: The Clone Wars Campaign Guide p15 and Ultimate Alien Anthology p104.
Nautolan Wookipedia entry

Nautolan Traits

  • Ability Score Increase. Your Constitution score increases by 2, and your Dexterity by 1.
  • Amphibious. Nautolans can breathe air and water.
  • Bonus Proficiencies. You can choose 1 proficiency from: Acrobatics, Endurance, Insight, Intimidation, Performance, Persuasion, or one musical instrument group.
  • Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern colour in darkness, only shades of grey. Your large, dark eyes have adapted ti the dim conditions of the deeps.
  • Languages. Basic, Nautila.
  • Swim. You have a swim speed of 30ft.
  • Pheromone Sensors: Advantage on Wisdom (Insight) rolls with adjacent targets. (This extends to 30ft underwater). A nautolan's head tendrils 'read' pheromones.
  • Rubbery Hide. You have resistance to bludgeoning damage. The pressure of the deeps and their thick rubbery hides make nautolans tougher than most.
  • Size. Medium.
  • Speed. Base speed is 30 feet.

Nautolan Drawbacks

  • Dullard (Minor) OR Unwise (Minor). Nautolans rely too much upon instincts and their mental state is easily affected by those around them.
  • Loyal (Minor). Nautolans are loyal and steadfast companions.
  • Outsider (Minor). Applies to all non-aquatic encounters.
  • Pheromone sensors (Racial Minor): If another creature within 5 feet of you displays a strong emotion, such as fear, anger or hatred, you must make a DC 10 Wisdom save or replicate that emotion. (This extends to 30ft underwater). This often means taking on background flaws, drawbacks or a condition such as Frightened temporarily, or even abiding by the restrictions of something like a barbarian's rage. The absorption of pheromones through the head tendrils can cause unwanted chemical changes. This is why a nautolan's mood often replicates the strongest emotion around them.

Nautolan Subspecies

There are no subraces for the generic nautolan race, though in a setting where there are many, cultural ones could be generated.

Star%20Wars%20divider.gif
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License